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Pulse, or also known as the Pulse Engine, was specifically developed to create browser games that take advantage of new technologies like HTML 5.
Provides various utilities and tools for creating games rendered inside the browser via the HTML 5 canvas element.
Here are some key features of "Pulse":
· Mechanics
· Game scene manipulation
· Sprites
· Layers
· Animations
· Looping
· Events handler
· Assets manager
· Easy to use plugin architecture
· Online documentation
Requirements:
· JavaScript enabled on client side
· HTML 5 enabled browser
What's New in This Release: [ read full changelog ]
Fixed Bugs:
· Keyboard events will now work when pulse is loaded through an iframe
Improvements:
· Optimized the plugin system to be more efficient when invoking callbacks
· Optimized layer rendering
New Features:
· Can now take advantage of the Pulse Physics module, which utilizes Box2d to bring 2d physics to your games
· Added a parent property to the pulse.Scene object

Via: Pulse 1.3 Release 1






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