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It was written using C++ and implements ECMAScript as specified in ECMA-262, 5th edition.
V8 can be used by developers to simply compile and run JS code.
As an extra, it will also manage dynamic memory allocation for objects.
To ease development, V8 can easily be made to run as a standalone, or embedded with any C++ application.
Here are some key features of "V8":
Supported platforms:
· Windows (XP or newer)
· Mac OS X (10.5 or newer)
· Linux systems that use IA-32, x64, or ARM processors
What's New in This Release: [ read full changelog ]
· Renamed "mips" arch to "mipsel" in the GYP build.
· Fixed computation of call targets on prototypes in Crankshaft.
· Removed use of __lookupGetter__ when generating stack trace.
· Turned on ES 5.2 globals semantics by default.
· Synced preparser and parser wrt syntax error in switch..case.
· Fixed reporting of octal literals in strict mode when preparsing.
· Fixed inline constructors for Harmony Proxy prototypes.
· Performance and stability improvements on all platforms.

Via: V8 3.12.11 (revision 12073)






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