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Pulse, or also known as the Pulse Engine, was specifically developed to create browser games that take advantage of new technologies like HTML 5.
Provides various utilities and tools for creating games rendered inside the browser via the HTML 5 canvas element.
Here are some key features of "Pulse":
· Mechanics
· Game scene manipulation
· Sprites
· Layers
· Animations
· Looping
· Events handler
· Assets manager
· Easy to use plugin architecture
· Online documentation
Requirements:
· JavaScript enabled on client side
· HTML 5 enabled browser
What's New in This Release: [ read full changelog ]
Bugs:
· URLs for Bitmap Fonts can now have query strings
· Layers can now be hidden/shown via the visible property
· The parent property on layers is now set when adding it to a scene
· Engine constructor documentation was corrected to show size as a single object with width/height properties, instead of two separate parameters
Improvements:
· Optimized the move method on visual objects
New Features:
· Can now remove plugins from an engine
· You can now remove assets from asset manager
· Events can now be bound using obj.on()

Via: Pulse 1.2 Release 1
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